class |
AbstractDigitalAction |
The base class for LogixNG Actions
|
class |
ActionAtomicBoolean |
This action sets the value of an AtomicBoolean.
|
class |
ActionAudio |
This action controls an audio object.
|
class |
ActionBlock |
This action triggers a block.
|
class |
ActionClock |
This action provides the ability to set the fast clock time and start and stop the fast clock.
|
class |
ActionClockRate |
This action provides the ability to set the fast clock speed.
|
class |
ActionCreateBeansFromTable |
This action listens on some beans and runs the ConditionalNG on property change.
|
class |
ActionDispatcher |
This action triggers a Dispather ActiveTrain.
|
class |
ActionEntryExit |
This action triggers a entryExit.
|
class |
ActionFindTableRowOrColumn |
This action finds a table row or column.
|
class |
ActionLight |
This action sets the state of a light.
|
class |
ActionLightIntensity |
Runs an engine.
|
class |
ActionListenOnBeans |
This action listens on some beans and runs the ConditionalNG on property change.
|
class |
ActionListenOnBeansLocalVariable |
This action listens on some beans and runs the ConditionalNG on property change.
|
class |
ActionListenOnBeansTable |
This action listens on some beans and runs the ConditionalNG on property change.
|
class |
ActionLocalVariable |
This action sets the value of a local variable.
|
class |
ActionMemory |
This action sets the value of a memory.
|
class |
ActionOBlock |
This action triggers an OBlock.
|
class |
ActionPower |
This action turns power on or off.
|
class |
ActionReporter |
This action triggers a reporter.
|
class |
ActionRequestUpdateAllSensors |
Sets all engine slots to status common
|
class |
ActionRequestUpdateOfSensor |
This action requests an update from the layout of the state of a sensor.
|
class |
ActionScript |
Executes a script.
|
class |
ActionSensor |
This action sets the state of a sensor.
|
class |
ActionSetReporter |
This action sets the current report of a Reporter.
|
class |
ActionShutDownTask |
Executes a digital action delayed.
|
class |
ActionSignalHead |
Evaluates the state of a SignalHead.
|
class |
ActionSignalMast |
Evaluates the state of a SignalMast.
|
class |
ActionSound |
Plays a sound.
|
class |
ActionTable |
This action sets a cell value of a LogixNG table.
|
class |
ActionThrottle |
Runs an engine.
|
class |
ActionThrottleFunction |
Sets a function on a throttle
|
class |
ActionTimer |
Executes an action after some time.
|
class |
ActionTurnout |
This action sets the state of a turnout.
|
class |
ActionTurnoutLock |
This action sets the lock of a turnout.
|
class |
ActionWarrant |
This action triggers a warrant.
|
class |
Break |
Returns from a Module or a ConditionalNG.
|
class |
Continue |
Returns from a Module or a ConditionalNG.
|
class |
DigitalCallModule |
This action executes a module.
|
class |
DigitalFormula |
This action evaluates the formula.
|
class |
DigitalMany |
Execute many Actions in a specific order.
|
class |
DoAnalogAction |
Executes an analog action with the result of an analog expression.
|
class |
DoStringAction |
Executes an string action with the result of an string expression.
|
class |
EnableLogix |
This action enables/disables a Logix.
|
class |
EnableLogixNG |
This action enables/disables a LogixNG.
|
class |
Error |
Returns from a Module or a ConditionalNG.
|
class |
ExecuteAction |
Executes a digital action.
|
class |
ExecuteDelayed |
Executes a digital action delayed.
|
class |
Exit |
Returns from a Module or a ConditionalNG.
|
class |
For |
Executes an action when the expression is True.
|
class |
ForEach |
Executes an action when the expression is True.
|
class |
IfThenElse |
Executes an action when the expression is True.
|
class |
JsonDecode |
This action decodes a Json string to a JsonNode.
|
class |
LogData |
This action logs some data.
|
class |
Logix |
Emulates Logix.
|
class |
LogLocalVariables |
This action prints the local variables to the log.
|
class |
ProgramOnMain |
Program a CV on main.
|
class |
Return |
Returns from a Module or a ConditionalNG.
|
class |
RunOnce |
Executes an action only one time.
|
class |
Sequence |
Executes actions in a sequence.
|
class |
ShowDialog |
This action show a dialog.
|
class |
ShutdownComputer |
This action sets the state of a turnout.
|
class |
SimulateTurnoutFeedback |
Simulates turnout feedback.
|
class |
TableForEach |
Executes an action when the expression is True.
|
class |
Timeout |
Executes an action when the expression is True.
|
class |
TriggerRoute |
This action triggers a route.
|
class |
WebBrowser |
Executes an string action with the result of an string expression.
|
class |
WebRequest |
This action sends a web request.
|